![]() ![]() I just cannot use it as the jumps and dips in my camera view are a deal breaker. ![]() FreePIE is blazing fast, allowing me to play at max settings. It's really unfortunate too, as glovePIE is really sluggish in some of my games at medium to high settings. I do not know enough to be able to open the hood and implement the correct code myself, however. I believe the differences lie with the underlying code, specifically with the initial calibration. Despite using the same formula, I still get the insane Pitch movements. GlovePIE removes unwanted Pitch movements when swinging the Wiimote in the Yaw. Unfortunately, I do not get the same results from FreePIE as I do with GlovePIE. I have finally cracked the code on my favorite GlovePIE script and ported it into FreePIE at a 1:1 accuracy(or so I believe). It seems like I cannot get FreePIE to be an acceptable solution for Wiimote mouse emulation. ![]()
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